I completed two years of the DAE program at Howest, focusing extensively on game development, programming, and design. My coursework included:
Platform Development
Mastered Unity Physics, NPC AI, Pathfinding, .NET, Monogame, SQL, IIS, ASP.NET, JavaScript, WebGL, and server management.
Applied Games
Developed a real-world applied game for a client, showcasing project management and client collaboration skills.
Maths and Physics
Gained expertise in physics, matrix calculations, and transforms.
2D and 3D Game Art
Studied UI design, sprites, color theory, lighting, modeling, texturing, and graphics fundamentals.
Game Entrepreneurship
Learned production, project management, marketing strategies, financial regulations, and starting a game studio.
Game Design
Experienced in brainstorming, prototyping, Unreal Engine, high concept documents, and user feedback.
Communication
Enhanced skills in pitching, team collaboration, user interviews, and presenting.

Though I did not complete the final year of the program, my academic journey provided a robust foundation in game development.
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